They're all very weak, sneaky, hidey guys, as it should be. None of the guys are combat guys, really. PSI guy isn't really a combat guy though. New players might want to play on Normal and be a PSI guy so they can use their PSI points at all it's a lot easier to turn PSI guy into a hacker than it is to turn Navy guy into a PSI user. The ability to use Cryokinesis is very useful against cameras and PSI guy can get healing pretty quickly. To unlock the freeze ball power (the first PSI attack) for the Navy guy, I'd have to spend every stat point I'd earned so far. characters there's a big stat point cost to allow you to use PSI powers at all and then you need to buy each PSI power on top of that. PSI guy has to buy the ability to use guns, so if you want to use the ammo you're finding, you'll have to wait for powers even longer.įor non O.S.A. All of the best tricks are incredibly expensive in terms of stat points so you'll have to sit tight, buy nothing and wrench everything before you can become a mega wizard. PSI points don't recharge so they're another finite resource.
PSI guy starts with a freeze ball power but that doesn't mean he can go blasting it all over the place. There's not a lot of difference between PSI guy and Navy guy on Normal difficulty.